AI Insights · Timothy · July 2023
Top Down Games on iOS in Brazil Q2 2023: Performance Overview
In Q2 2023, the performance of top-down games on iOS in Brazil showed varying trends in downloads, revenue, and active users. Top games included 8 Ball Pool™, Block Blast!, Bridge Race, Magic Tiles 3: Piano Game, and Among Us!.
During the second quarter of 2023, the top-down games category on iOS in Brazil showcased a mix of growth and fluctuation across downloads, revenue, and active user metrics. Here’s a closer look at the performance of the top five games in this category:
8 Ball Pool™ by Miniclip.com exhibited a consistent performance in weekly revenue, peaking at approximately $22.6K in early April and maintaining an average around $16K to $19K for most of the quarter. Weekly downloads started strong at around 54K in early April but saw a decline towards the end of the quarter, reaching approximately 38K by late June. The game’s active user base also experienced a decrease, from over 1M in late March to about 838K by the end of June.
Block Blast! from Hungry Studio saw a steady stream of weekly downloads, with peaks around 37K in early May. However, downloads tapered off to approximately 22K by the end of June. Active users for Block Blast! followed a similar trend, peaking at 132K in early May before stabilizing around 117K towards the end of the quarter.
Bridge Race, published by SUPERSONIC STUDIOS LTD, experienced a notable increase in weekly downloads, starting at 15K in late March and rising to almost 39K by the end of June. Revenue for Bridge Race remained relatively modest, peaking at $148 in the final week of June. The game’s active user count increased steadily from 9K in late March to over 18K by the end of June.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. showed a consistent download rate, starting at around 17K in late March and reaching up to 26K by the end of June. Revenue for Magic Tiles 3 remained stable, averaging around $900 weekly. Active users fluctuated slightly but remained in the range of 51K to 61K throughout the quarter.
Among Us! from InnerSloth LLC saw a gradual increase in weekly downloads, starting at 18K in late March and reaching nearly 30K by the end of June. Revenue trends for Among Us! showed significant growth, peaking at $490 in mid-June and maintaining around $400 towards the end of the quarter. The active user base for Among Us! remained relatively stable, hovering around 28K by the end of June.
For more detailed insights and data, visit Sensor Tower.